#include "bullet_m1.h"
#include "config.h"

bullet_m1::bullet_m1()
    : m_x(GAME_WINDOW_WIDE), m_y(GAME_WINDOW_HIGH)
    , bl(MAIN_BIU_ICON)
{
    bl = bl.scaled(8,32);
    bl_R.setWidth(8);
    bl_R.setHeight(32);
    bl_R.moveTo(m_x,m_y);
    speed = 5;
    damage = 1;
}

void bullet_m1::shoot(int x, int y)
{

}




